Processed Cargo

From ΔV: Wiki

Processed cargo is a form of storing ore on the ship. It requires an MPU to process ore chunks into a powdered form, being considerably more versatile, however the conversion to a processed forms in the rings will cause some losses compared to that at Enceladus, but may allow for some remass reclamation from most MPU models, which processes part of the water content of an ore chunk to be put back into the propellant tank of the ship.

Each ship has a limit to the internal processed cargo capacity on a per-ore basis, listed here:

KTA24 TNTRL 3 tonnes
Runasimi KR37 TNTRL 4 tonnes
K37 TNTRL 7 tonnes
Antonoff-Titan K225 7 tonnes
Antonoff-Titan K225-BB 7 tonnes
Antonoff-Titan K225 (Modified) 7 tonnes
KX37 TNTRL 10 tonnes
Elon Interstellar Model E 11 tonnes
K44 MHFTR Prototype 14 tonnes
Eagle Prospector 14 tonnes
Peacock Prospector 14 tonnes
Pelican Prospector 14 tonnes
Vulture Prospector 14 tonnes
Bald Eagle 14 tonnes
Cothon-212 27 tonnes
Cothon-211 "Chonker" 27 tonnes
Cothon-213 "Triplet" 27 tonnes

Ships with variable storage behave differently to the split processed bays of other ships, where the total storage capacity is shared between all ore types.

ND-LIS Kitsune 18 tonnes
OCP-209 50 tonnes
Cothon-217 "Bender" 108 tonnes

Obtaining

The following requirements must be met for an ore chunk to be processed and put into storage:

  • An MPU must be installed and enabled in OMS (enabled by default)
  • The ore chunk must be within the bounds of the MPU's processing area
  • There must be sufficient power to the MPU
  • There must be free space for the processed cargo hold in either internal storage or in a THICC
    • an ore chunk will still process regardless, but once the container is full the rest will be vented into space for every chunk processed above the limit
    • to avoid over-processing an ore chunk, you can disable the MPU in the OMS menu

Once an ore chunk is processed, the chunk will vanish from the cargo bay, and part of the mass is inserted into the internal hold.

General Usage

Processed ore can have several uses besides being sellable at Enceladus.

An example of a ship with ore stored within it. The ore contained in THICCs is shown first, second to the content of the internal storages. Note the internal storage for Vanadium being above the 500 kg buffer, being in fact full. The estimated value is displayed below the information. (Image upscaled for easier viewing)

THICCs and THIMCCs

Processed cargo can be stored externally on a side hardpoint using cargo containers. A standard container allows for an additional 15 tonnes of storage of each mineral, and a mono container permits 90 tonnes of storage of a specific mineral, being the first to enter based on what's permitted on the geologist menu. All cargo containers hold a 500 kg buffer of minerals in the internal storage before storing within the container, where both are marked in an C+I format, where C is the total content for that mineral across all containers, and I is the internally stored amount.

THICCs, being cradled equipment, can be released and hailed by pressing the respective hotkey, or disabling them in OMS. The hail options allow you to send it back to Enceladus, keep with your ship, keep in it's position, or return to the cradle. Releasing them will reduce the mass of your ship, and may cause an imbalance by doing so or stop any imbalances that were happening because of it,

Note an empty cradle is able to capture other objects that you may find in the rings once re-enabled (lifepods, other THICCs, rogue drones, etc.)