This page intends to list every known mod and tool repository at the time of writing this article. If a mod is missing or info is outdated, please let it be known in the wiki channel in the Discord and it will be fixed shortly after.
Many mods here will be split into subcategories if they are either made by the same developer and/or are complimentary towards the same idea (i.e. Bootleg Industries). Many of these cases will have multiple mods split into the same directory, and may take extra effort to install, and help will be given where necessary. Due to the nature of them, they're more likely to not conflict with each other due to the nature of how they are developed.
A handful of mods (henceforth known as tools) may also not act within the game itself in the traditional sense, and run as standalone complimentary executables.
Mods
[SPDX] Industries of Enceladus
Industries of Enceladus is a mod that focuses on ship configuration and options in a way that tries to be as inline with the established canon and world of the game as possible. Its key feature is the implementation of Cargo Bay Accessories, a separate upgrade route that offers an assortment of modules to be installed inside the cargo bay, with their own benefits and drawbacks. -GITHUB Description
Industries of Enceladus (IoE for short) is a content mod that adds 11 new ships, 46 new installable equipment options, overhauls to cargo bay systems and improvements, and adds four new docking bays to the OCP line of ships.
NOTE: due to the way this mod is structured, currently is incompatible with most other mods currently in development. A workaround is currently being figured out.
Download: the latest version of IoE can be downloaded from the Github's releases page here.
Bootleg Industries
Bootleg Industries (BLI for short) is a collection of mods themed around a haphazardly-produced set of equipment and tools. It's split across several mods, intended to act as a mix-and-match set for the player's preferred features.
A list of mods associated with BLI is displayed below. Many have pre-compiled downloads, found in the releases section of the github, however for those that don't, instructions on how to download them is below the table.
Mod Name | Description |
---|---|
Bootleg's Personal Defense Laser Turret | A PDT-Laser based off of the CL-200AP, with PDMWG-like aiming performance. Requires Fire Input. |
Bootleg's ERM-420 Autopilot System | An Autopilot System that combines the ER-42's performance and trajectory display, with the NDCI's Boresight. |
AchieveDeez! Gimme my Achievements Back! | Re-enables earning achievements in-game and on Steam/GoG when the modloader is active. |
AcheetaDeez! Gimmy my Achievements Back! *Cheetahs Welcome | Re-enables earning achievements in-game and on Steam/GoG when your save is marked cheated. |
TurnNBurn | Mod that allows you to set Keybinds for "180 degree flip from current heading" for quick TurnNBurns, and "orient ship to mouse location" to turn your ship torch towards where ever your mouse is. |
M Is For MPU | Mod that adds a keybind to toggle the MPU on/off, I recommend M. |
Download Guide:
- Step 1: Download the BLI package here.
- Step 2: Unzip the file using your preferred program
- Step 3: Open the unzipped folder, and then open the folder for the mod you want to install.
- Step 4: Select all files using the appropriate button (or CTRL + A).
- Step 5: Zip the selected files using your preferred program.
- Step 6: Copy the newly-made .zip into the mods folder.
Nishikawa Technologies Corporate Engineering Division (NTCED)
NTCED builds upon and extends the drone launcher lines of equipment to provide enhanced range or fitting dual drone mounts to a hardpoint.
Proper specs can be found under the mod's wiki.
Download under the Github's releases page here.
K-Tech Industrial
K-Tech Industrial is focused on creating robust industrial equipment with the durability to survive the rings of Saturn, Their main production facilities are located in the Hellas Basin on mars.
K-Tech currently focuses within the realms of shipyards, thrusters, and in direct competition to Mars Power Industries, power generation.
Downloads can be found on the Github through the main folder structure (entire collection can be downloaded and selected from here)
SaveEdit
SaveEdit is a tool focused on providing players the ability to modify a save file in a way that gives them full control over the data. From the GUI, it gives the option to modify generic values (money, insurance, stored ores, etc.), crew (wages, morale, education and experience levels, etc.), astrogation points (editing the location, time and tracked object), and many other options.
It also provides the ability to export and import a save to a text file for those who want to change things not available in the GUI, however it does require some know-how to use.
SaveEdit will taint a save as "cheeted" when you save a modification or imported save, which means that you cannot earn achievements or leaderboard positions (outside of using mods that disable the functionality of it). It is always a good idea to back up the save before modifying it.
Downloads can be found on the releases page on the Github here.
ZKYs of Saturn
A collection of 3 content mods: DroneOCP, MoreMinerals, and ZKY.
DroneOCP is a mod that adds a variant to the OCP-209 (the OCP-209-D) which is identical to the standard OCP, except it has an additional hardpoint for drones.
MoreMinerals is a mod that adds 6 new minerals (4 of which are purchased by Obonto habitats), and changes ore chunks to be able to hold multiple mineral types at once, and closer represents a rock's density ratios. Includes several configs for how the mod interacts with vanilla processed ore behavior as well.
ZKY is a content mod with several additions and changes, with nearly all of them that can be toggled/adjusted via the config files. It adds: 1 new transponder configuration, new crew names, 4 new ship variants, 1 new event, 6 new minerals, 4 new Obonto habitat trades, and many more settings. A full list of features can be found here.
Download instructions can be found in each of the respective package's folders, with instructions on how to package them as a mod.
Moar RADARs
A mod that adds 3 new RADAR equipments to equip on the ship, all inspired by similar devices used by the LIDAR tech, with both beamformed and phased RADAR arrays, and a hyper-accurate LIDAR-RADAR combination array that combines both technologies.
A download can be found on the Github's releases page here.
Earth Tourism
Adds a new service that lets you and your crew spend time visiting Earth for a whole year, while costing an arm and a leg in the process.
Download can be found on the Github's releases page here.
Realistic Minerals
Replaces the usual 6 ores found in rocks in the base game with a collection of 16 different ore types that would be considerably more feasible to be found in the rings. Obonto habitat trades for these minerals are included.
Download can be found on the Github here, however requires MoreMinerals which can be found from the ZKY collection above, or a direct link here.
Derelict Delight
A content mod aiming to flesh out the ship-related finds and interactions in the rings. Adds all ships that were previously obtainable only through the dealership as derelict forms, as well as giving NPCs the opportunity to use them as well. It increases the available equipment loadouts usable by ships by a decent number, and does take community requests as well from a link in the Discord thread.
Ganymede also benefits from this mod by being given the opportunity to sell you more than the default 3 ship vessels.
A download can be found from it's Github releases page here.
ZAPeroid
This mod adds a new event based on the Thrusteroid event, being a similar object instead using ZAP torches for thrust.
A download can be found at the top of the Discord post here. Requires you to be joined on the Discord first.
RGB Lasers
This mod changes the beams of all lasers to cycle through all colors while being active.
A download can be found from it's Github releases page here.
Heavy Cothon
Adds a new Cothon variant with a high-stress hardpoint.
Known Bug: DLC does not load properly with this mod installed.
Download can be found here.
Maximum Speed
Increases the maximum speed allowed by the autopilot to 400 m/s.
Download can be found here.
Dive Clock
Adds a clock to the OMS menu that provides both dive time and the current in-game date and time.
Download can be found here.
Alert Sounds
Plays different alert sounds depending on the cause. New sounds are played in the following situations: A collision is imminent (for autopilots with that functionality), or an indicator is in the red (e.g. due to low fuel). Other causes will play the default HUD sound, as before.
Download can be found here.
Salary Alert
Makes the crew button at Enceladus turn red if any crewmember is unpaid. Useful for when you don't have enough liquid assets to pay them in time.
Download can be found here.
Mystery Hunt
Changes the mystery music volume (and the intensity of screen effects) of an event based on how close you are to it.
Download can be found here.
Show Reliability
Shows the reliability and limits of equipment
Download can be found here.
ARM Focus
Makes the AR-1500 manipulator focus on objects if they're selected by the autopilot.
Download can be found here.
Toggle Propulsion
Adds keybinds to toggle all thrusters.
Partially obsolete as the torches can be disabled with the zero key in vanilla.
Download can be found here.
Better Refining
Changes the MPUs to work at the values specified by the user. Currently works with the highest values provided by all MPUs combined, but can be changed by editing the MineralProcessingUnit.gd
file within the mod.
Download can be found here.
Remove ID Limit
Increases the maximum number of objects identifiable by the crew by a significant number
Download can be found here.
Yeet Protocol
Haul drones will yeet away anything that fails the geologist check. Will consume a lot of nanodrones, and it is recommended to leave unmarked on.
Download can be found here.
Tools
ZKYLoader
A library extension to the modloader that provides several useful features that mods can utilize for ease of use when being written and run.
This mod is currently under development, a release from the Github has to be compiled by the user, however the Discord thread for the mod does hold a handful of releases, with more information being available on it there.
VeinFinder
VeinFinder is a separate app that can be used to show the average ore composition of a section of the rings.
A download can be found on the Github's releases page here.
DV Annotate
DV Annotate is a tool intended to help streamline the bug reporting process by compiling relevant information and screenshots into a package that can be easily submitted to the bug reports channel in the ΔV Discord.
Due to the inns and outs of this tool, it is the first one to hold a dedicated page on the wiki. Usage and download info will be kept there.
WikiEventTest
Collection of mods used to consistently and quickly spawn different events, initially used for documentation for the wiki.
A ZIP containing all of the event mods can be found on the releases page here.
Obsolete Mods
These mods no longer provide any changes or benefits to the game, having since been implemented directly into the vanilla game, or fixed a bug that has since had a fix pushed to the vanilla game. They are kept here for the sake of documentation.
Relax Performance Throttling
Originally let you change how much of the ringroid spawning performance is throttled to prevent the banding of ringroid formations. This was patched on two occasions on the vanilla game.
Enceladus POIs
Originally added a list of tracked POIs to the dive screen. This was implemented into the vanilla game and can be selected to astrogate directly.