File:HUD-target-vectors.png

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Revision as of 21:37, 25 September 2024 by Hev (talk | contribs) (Depiction of how velocity vectors of ship and target combine to form a relative velocity vector, and how approach speed differs by being only an angular subcomponent of that vector (along the distance axis).)
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Summary

Depiction of how velocity vectors of ship and target combine to form a relative velocity vector, and how approach speed differs by being only an angular subcomponent of that vector (along the distance axis).

File history

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Date/TimeThumbnailDimensionsUserComment
current21:37, 25 September 2024Thumbnail for version as of 21:37, 25 September 2024800 × 832 (87 KB)Hev (talk | contribs)Depiction of how velocity vectors of ship and target combine to form a relative velocity vector, and how approach speed differs by being only an angular subcomponent of that vector (along the distance axis).

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