(Created page with "Koder has always had a policy with Delta V that feature work never progresses while replicable bugs exist. Fixes always come first. But some bugs aren't within his power to address. Some are in the engine, some are in drivers, some are in particular applications and the way they interact with the engine or drivers. So while there are few known causes for CTD that remain unresolved, there are a couple of things that we know can crash Delta V, which aren't in our reach. A...") |
(Trim the troubleshooting page to just the essential text) |
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There are a couple of things that we know can crash Delta V, which aren't in our reach: | |||
* At the top of the list, of course, are outdated drivers. Often a bug report circles around to outdated drivers, so check your drivers first, particularly video drivers. | |||
At the top of the list, of course, are outdated drivers. Often a bug report circles around to outdated drivers, so check your drivers first, particularly video drivers. | * The Godot engine just doesn't like controllers that have over 22 buttons. You may have to disconnect a HOTAS or similar controller. Please verify that your system no longer detects the controller. | ||
The Godot engine just doesn't like controllers that have over 22 buttons. You may have to disconnect a HOTAS or similar controller. Please verify that your system no longer detects the controller. | * Some users have reported crashes while using OSD software. We have specific reports of crashes that are resolved when turning off "Riva Statistics Server" or disabling OSD components of ASUS's "GPU Tweak 2". | ||
Some users have reported crashes while using OSD software. We have specific reports of crashes that are resolved when turning off "Riva Statistics Server" or disabling OSD components of ASUS's "GPU Tweak 2". | * Nahimic OSD service is known to cause crashes when enabled. | ||
Revision as of 09:59, 18 April 2022
There are a couple of things that we know can crash Delta V, which aren't in our reach:
- At the top of the list, of course, are outdated drivers. Often a bug report circles around to outdated drivers, so check your drivers first, particularly video drivers.
- The Godot engine just doesn't like controllers that have over 22 buttons. You may have to disconnect a HOTAS or similar controller. Please verify that your system no longer detects the controller.
- Some users have reported crashes while using OSD software. We have specific reports of crashes that are resolved when turning off "Riva Statistics Server" or disabling OSD components of ASUS's "GPU Tweak 2".
- Nahimic OSD service is known to cause crashes when enabled.