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There are a number of modifications that can be installed in the Cargo Bay, one being a convenience feature, and four being material processing units (hereby referred by their acronym, MPUs). MPUs process [[Ore Chunks|ore chunks]] into a powdered form. allowing them to be stored internally as [[Processed Ore|processed ore]], removing their volume from the cargo bay, but at the cost of not converting the chunk into powder with the 100% efficiency of [[Enceladus Prime|Enceladus]]. Most MPU models also provide [[Reaction Mass|remass]] recovery, allowing part of the water content of an ore chunk to be put into the [[Propellant Tank|propellant tank]] of the ship. | There are a number of modifications that can be installed in the Cargo Bay, one being a convenience feature, and four being material processing units (hereby referred by their acronym, MPUs). MPUs process [[Ore Chunks|ore chunks]] into a powdered form. allowing them to be stored internally as [[Processed Ore|processed ore]], removing their volume from the cargo bay, but at the cost of not converting the chunk into powder with the 100% efficiency of [[Enceladus Prime|Enceladus]]. Most MPU models also provide [[Reaction Mass|remass]] recovery, allowing part of the water content of an ore chunk to be put into the [[Propellant Tank|propellant tank]] of the ship. | ||
MPUs will not process anything that isn't an ore chunk or ringroid that enters the bay, regardless of their volatility or mineral content (lifepods, dead bodies, spent mass driver rounds, serenity torbernite crystals, etc.) | MPUs will not process anything that isn't an ore chunk or ringroid that enters the bay, regardless of their volatility or mineral content (lifepods, dead bodies, spent mass driver rounds, serenity torbernite crystals, etc.) | ||
Additionally, an MPU can have their processing speed tuned by ±50%, with a nonlinear tradeoff in the efficiencies of remass and ore recovery, alongside power consumption. A slower process will increase ore recovery efficiency while decreasing remass efficiency, with the vice versa producing a higher remass efficiency with a faster process. | |||
The galleries for the MPUs will have the roughly-approximate processing areas marked in red. Any ore chunks in these areas will be processed. | The galleries for the MPUs will have the roughly-approximate processing areas marked in red. Any ore chunks in these areas will be processed. | ||
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Price: 2,000 E$ | Price: 2,000 E$ | ||
Mass: 400 kg | Mass: 400 kg | ||
<blockquote>These spring-mounted cargo bay baffles prevent accidental loss of cargo during deceleration.</blockquote>Springed baffles open inwards only, but may be held open by objects when the bay is very full. Some of the very wide or odd excavator designs host a solid barrier instead of baffles. | <blockquote>These spring-mounted cargo bay baffles prevent accidental loss of cargo during deceleration. -In-Game Description</blockquote>Springed baffles open inwards only, but may be held open by objects when the bay is very full. Some of the very wide or odd excavator designs host a solid barrier instead of baffles. | ||
==== User Manual ==== | ==== User Manual ==== | ||
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|[[File:OCP baffles.png]] | |[[File:OCP baffles.png]] | ||
| | | | ||
|Unique hold and excavator layouts take a fixed barrier in place of baffles | |Unique hold and excavator layouts take a fixed barrier in place of baffles. | ||
|- | |- | ||
|AT-K225 | |AT-K225 | ||
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|Unique hold and excavator layouts take a fixed barrier in place of baffles | |Unique hold and excavator layouts take a fixed barrier in place of baffles | ||
|} | |} | ||
=== Antonoff Ore Purifier === | |||
Price: 150,000 E$ | |||
Processing capacity: 10 kg/s | |||
Power draw: 5 MW / chunk | |||
Mineral processing efficiency: n/a | |||
Remass processing efficiency: 60% | |||
Mass: 2,800 kg | |||
Manufacturer: Antonoff | |||
<blockquote>The Antonoff Ore Purifier, marketed as an ecological innovation, is a refurbished iteration of the defective Rusatom-Antonoff Mineral Processing Units. The direct reactor coolant lines have been replaced with electric heating elements, allowing for increased processing volume on larger ships. While the device retains the ability to sublimate water from cargo and capture it via a cryo-ring for propellant reprocessing, Antonoff has completely removed its mineral processing functionality. The Ore Purifier boasts a larger processing area and improved efficiency, but the introduction of electric heating elements results in higher power consumption and slower processing speeds. -In-Game Description</blockquote>The Ore Purifier (OP for short) is a decently cheap equipment piece that takes the reaction mass processing of an MPU while keeping the ore chunks in the bay. Some water mass will be left over, it's not perfect, but can act as a segway to an MPU if you cannot afford one, or as an alternative to an MPU on a ship where it's uneconomical to process ore chunks (i.e. on the [[Break Bulk]] and [[K225 (modified)|modified]] Titan variants, or on the [[OCP]]) | |||
==== User Manual ==== | |||
Removes water from ore chunks. | |||
Replenishes propellant. | |||
Requires ore to be in the processing chamber. | |||
Processes multiple ore chunks simultaneously. | |||
Power requirements and processing speed listed per chunk. | |||
== Mineral Processing Units (MPUs) == | == Mineral Processing Units (MPUs) == | ||
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Mass: 1,700 kg | Mass: 1,700 kg | ||
Manufacturer: Rusatom-Antonoff | Manufacturer: Rusatom-Antonoff | ||
<blockquote>The Rusatom-Antonoff Mineral Processing Unit uses reactor heat to sublimate water content out of a large cargo volume, so that mineral content can be collected and stored. Evaporated water is collected via a cryo-ring, and can be reprocessed into propellant. This MPU boasts minimal power consumption and excellent processing reach, but the heating process is inefficient, and much of the cargo and water is lost during processing.</blockquote> | <blockquote>The Rusatom-Antonoff Mineral Processing Unit uses reactor heat to sublimate water content out of a large cargo volume, so that mineral content can be collected and stored. Evaporated water is collected via a cryo-ring, and can be reprocessed into propellant. This MPU boasts minimal power consumption and excellent processing reach, but the heating process is inefficient, and much of the cargo and water is lost during processing. -In-Game Description</blockquote> | ||
==== User Manual ==== | ==== User Manual ==== | ||
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Power requirements and processing speed listed per chunk. | Power requirements and processing speed listed per chunk. | ||
Processed ore stored in separate containers, with capacity limited per mineral type. | Processed ore stored in separate containers, with capacity limited per mineral type. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+RA MPU | |+RA MPU Processing Efficiencies | ||
!Processing Speed (kg/s) | |||
!Power Draw (MW) | |||
!Mineral Processing Efficiency (%) | |||
!Remass Processing Efficiency (%) | |||
|- | |||
|10 | |||
|1 | |||
|63.2 | |||
|25.3 | |||
|- | |||
|15 | |||
|1 | |||
|50.3 | |||
|31.8 | |||
|- | |||
|20 (default) | |||
|2 | |||
|40.0 | |||
|40.0 | |||
|- | |||
|25 | |||
|2 | |||
|31.8 | |||
|50.3 | |||
|- | |||
|30 | |||
|4 | |||
|25.3 | |||
|63.2 | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+RA MPU Gallery | |||
!Ship | !Ship | ||
!RA MPU | !RA MPU | ||
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Mass: 4,200 kg | Mass: 4,200 kg | ||
Manufacturer: Nakamura Dynamics | Manufacturer: Nakamura Dynamics | ||
<blockquote>Nakamura Dynamics' Mineral Processing Unit uses microwaves to sublimate the ice out of cargo and stores it in compact containers. Evaporated water is collected via a cryo-ring, and can be reprocessed into propellant.</blockquote> | <blockquote>Nakamura Dynamics' Mineral Processing Unit uses microwaves to sublimate the ice out of cargo and stores it in compact containers. Evaporated water is collected via a cryo-ring, and can be reprocessed into propellant. -In-Game Description</blockquote> | ||
==== User Manual ==== | ==== User Manual ==== | ||
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Power requirements and processing speed listed per chunk. | Power requirements and processing speed listed per chunk. | ||
Processed ore stored in separate containers, with capacity limited per mineral type. | Processed ore stored in separate containers, with capacity limited per mineral type. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+Nakamura MPU | |+Nakamura MPU Processing Efficiencies | ||
!Processing Speed (kg/s) | |||
!Power Draw (MW) | |||
!Mineral Processing Efficiency (%) | |||
!Remass Processing Efficiency (%) | |||
|- | |||
|25 | |||
|19 | |||
|83.7 | |||
|16.4 | |||
|- | |||
|38 | |||
|21 | |||
|76.3 | |||
|22.5 | |||
|- | |||
|50 (default) | |||
|25 | |||
|70.0 | |||
|30.0 | |||
|- | |||
|62 | |||
|34 | |||
|64.3 | |||
|40.1 | |||
|- | |||
|75 | |||
|59 | |||
|58.6 | |||
|54.8 | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+Nakamura MPU Gallery | |||
!Ship | !Ship | ||
!Nakamura MPU | !Nakamura MPU | ||
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Mass: 2,500 kg | Mass: 2,500 kg | ||
Manufacturer: Mitsudaya-Starbus | Manufacturer: Mitsudaya-Starbus | ||
<blockquote>The Mitsudaya-Starbus Mineral Smelting Unit is made for efficient mineral processing, regardless of the energy cost. It uses a combination of laser-cutting and directed microwave beams to efficiently disassemble any mineral chunk. Remass recovery is not available in this unit.</blockquote> | <blockquote>The Mitsudaya-Starbus Mineral Smelting Unit is made for efficient mineral processing, regardless of the energy cost. It uses a combination of laser-cutting and directed microwave beams to efficiently disassemble any mineral chunk. Remass recovery is not available in this unit. -In-Game Description</blockquote> | ||
==== User Manual ==== | ==== User Manual ==== | ||
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Power requirements and processing speed listed per chunk. | Power requirements and processing speed listed per chunk. | ||
Processed ore stored in separate containers, with capacity limited per mineral type. | Processed ore stored in separate containers, with capacity limited per mineral type. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+MS MSU | |+MS MSU Processing Efficiencies | ||
!Processing Speed (kg/s) | |||
!Power Draw (MW) | |||
!Mineral Processing Efficiency (%) | |||
!Remass Processing Efficiency (%) | |||
|- | |||
|50 | |||
|120 | |||
|94.9 | |||
|N/A | |||
|- | |||
|75 | |||
|125 | |||
|92.4 | |||
|N/A | |||
|- | |||
|100 (default) | |||
|150 | |||
|90.0 | |||
|N/A | |||
|- | |||
|125 | |||
|209 | |||
|87.7 | |||
|N/A | |||
|- | |||
|150 | |||
|360 | |||
|85.4 | |||
|N/A | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+MS MSU Gallery | |||
!Ship | !Ship | ||
!MS MSU | !MS MSU | ||
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Mass: 6,000 kg | Mass: 6,000 kg | ||
Manufacturer: Nakamura-Obonto | Manufacturer: Nakamura-Obonto | ||
<blockquote>Designed for long range research vessels, the Voyager fabricator sacrifices cargo space to fit a fabricator inside the cargo bay, with a series of cryo-rings providing excellent propellant reclamation. This combined Mineral Processing / Rapid Selective Laser Sintering Unit by Nakamura Dynamics and Obonto Micro Engineering can resupply vanadium-hardened iron ammunition, or disposable nanodrones that use a platinum mirror array in an iron frame.</blockquote> | <blockquote>Designed for long range research vessels, the Voyager fabricator sacrifices cargo space to fit a fabricator inside the cargo bay, with a series of cryo-rings providing excellent propellant reclamation. This combined Mineral Processing / Rapid Selective Laser Sintering Unit by Nakamura Dynamics and Obonto Micro Engineering can resupply vanadium-hardened iron ammunition, or disposable nanodrones that use a platinum mirror array in an iron frame. -In-Game Description</blockquote> | ||
==== User Manual ==== | ==== User Manual ==== | ||
Line 447: | Line 556: | ||
Produces kinetic ammunition from a 9:1 ratio of iron to vanadium. | Produces kinetic ammunition from a 9:1 ratio of iron to vanadium. | ||
Produces nanodrone components from a 4:1 ratio of iron to platinum. | Produces nanodrone components from a 4:1 ratio of iron to platinum. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+Voyager RSLS MPU | |+Voyager RSLS MPU Processing Efficiencies | ||
!Processing Speed (kg/s) | |||
!Power Draw (MW) | |||
!Mineral Processing Efficiency (%) | |||
!Remass Processing Efficiency (%) | |||
|- | |||
|20 | |||
|15 | |||
|70.7 | |||
|46.5 | |||
|- | |||
|30 | |||
|16 | |||
|59.5 | |||
|52.8 | |||
|- | |||
|40 (default) | |||
|20 | |||
|50.0 | |||
|60.0 | |||
|- | |||
|50 | |||
|27 | |||
|42.0 | |||
|68.2 | |||
|- | |||
|60 | |||
|47 | |||
|35.4 | |||
|77.5 | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+Voyager RSLS MPU Gallery | |||
!Ship | !Ship | ||
!Voyager RSLS MPU | !Voyager RSLS MPU |
Revision as of 21:17, 28 January 2025
There are a number of modifications that can be installed in the Cargo Bay, one being a convenience feature, and four being material processing units (hereby referred by their acronym, MPUs). MPUs process ore chunks into a powdered form. allowing them to be stored internally as processed ore, removing their volume from the cargo bay, but at the cost of not converting the chunk into powder with the 100% efficiency of Enceladus. Most MPU models also provide remass recovery, allowing part of the water content of an ore chunk to be put into the propellant tank of the ship.
MPUs will not process anything that isn't an ore chunk or ringroid that enters the bay, regardless of their volatility or mineral content (lifepods, dead bodies, spent mass driver rounds, serenity torbernite crystals, etc.)
Additionally, an MPU can have their processing speed tuned by ±50%, with a nonlinear tradeoff in the efficiencies of remass and ore recovery, alongside power consumption. A slower process will increase ore recovery efficiency while decreasing remass efficiency, with the vice versa producing a higher remass efficiency with a faster process.
The galleries for the MPUs will have the roughly-approximate processing areas marked in red. Any ore chunks in these areas will be processed.
Bare Bay Upgrades
Cargo bay baffles
Price: 2,000 E$
Mass: 400 kg
These spring-mounted cargo bay baffles prevent accidental loss of cargo during deceleration. -In-Game Description
Springed baffles open inwards only, but may be held open by objects when the bay is very full. Some of the very wide or odd excavator designs host a solid barrier instead of baffles.
User Manual
These spring-mounted cargo bay baffles prevent accidental loss of cargo during deceleration.
Gallery
Antonoff Ore Purifier
Price: 150,000 E$
Processing capacity: 10 kg/s Power draw: 5 MW / chunk Mineral processing efficiency: n/a Remass processing efficiency: 60% Mass: 2,800 kg Manufacturer: Antonoff
The Antonoff Ore Purifier, marketed as an ecological innovation, is a refurbished iteration of the defective Rusatom-Antonoff Mineral Processing Units. The direct reactor coolant lines have been replaced with electric heating elements, allowing for increased processing volume on larger ships. While the device retains the ability to sublimate water from cargo and capture it via a cryo-ring for propellant reprocessing, Antonoff has completely removed its mineral processing functionality. The Ore Purifier boasts a larger processing area and improved efficiency, but the introduction of electric heating elements results in higher power consumption and slower processing speeds. -In-Game Description
The Ore Purifier (OP for short) is a decently cheap equipment piece that takes the reaction mass processing of an MPU while keeping the ore chunks in the bay. Some water mass will be left over, it's not perfect, but can act as a segway to an MPU if you cannot afford one, or as an alternative to an MPU on a ship where it's uneconomical to process ore chunks (i.e. on the Break Bulk and modified Titan variants, or on the OCP)
User Manual
Removes water from ore chunks. Replenishes propellant. Requires ore to be in the processing chamber. Processes multiple ore chunks simultaneously. Power requirements and processing speed listed per chunk.
Mineral Processing Units (MPUs)
Rusatom-Antonoff MPU
Price: 350,000 E$
Processing capacity: 20 kg/s Power draw: 2 MW / chunk Mineral processing efficiency: 40% Remass processing efficiency: 40% Mass: 1,700 kg Manufacturer: Rusatom-Antonoff
The Rusatom-Antonoff Mineral Processing Unit uses reactor heat to sublimate water content out of a large cargo volume, so that mineral content can be collected and stored. Evaporated water is collected via a cryo-ring, and can be reprocessed into propellant. This MPU boasts minimal power consumption and excellent processing reach, but the heating process is inefficient, and much of the cargo and water is lost during processing. -In-Game Description
User Manual
Converts ore chunks into processed ore. Replenishes propellant. Requires ore to be in the processing chamber. Processes multiple ore chunks simultaneously. Power requirements and processing speed listed per chunk. Processed ore stored in separate containers, with capacity limited per mineral type.
Nakamura MPU
Price: 500,000 E$
Processing capacity: 50 kg/s Power draw: 25 MW / chunk Mineral processing efficiency: 70% Remass processing efficiency: 30% Mass: 4,200 kg Manufacturer: Nakamura Dynamics
Nakamura Dynamics' Mineral Processing Unit uses microwaves to sublimate the ice out of cargo and stores it in compact containers. Evaporated water is collected via a cryo-ring, and can be reprocessed into propellant. -In-Game Description
User Manual
Converts ore chunks into processed ore. Replenishes propellant. Requires ore to be in the processing chamber. Processes multiple ore chunks simultaneously. Power requirements and processing speed listed per chunk. Processed ore stored in separate containers, with capacity limited per mineral type.
Mitsudaya-Starbus MSU
Price: 900,000 E$
Processing capacity: 100 kg/s Power draw: 150 MW / chunk Mineral processing efficiency: 90% Remass processing efficiency: n/a Mass: 2,500 kg Manufacturer: Mitsudaya-Starbus
The Mitsudaya-Starbus Mineral Smelting Unit is made for efficient mineral processing, regardless of the energy cost. It uses a combination of laser-cutting and directed microwave beams to efficiently disassemble any mineral chunk. Remass recovery is not available in this unit. -In-Game Description
User Manual
Converts ore chunks into processed ore. Requires ore to be in the processing chamber. Processes multiple ore chunks simultaneously. Power requirements and processing speed listed per chunk. Processed ore stored in separate containers, with capacity limited per mineral type.
Voyager RSLS Fabrication Plant
Price: 1,500,000 E$
Processing capacity: 40 kg/s Power draw: 20 MW / chunk Print power draw: 70 MW Printing capability: drones, ammunition Mineral processing efficiency: 50% Remass processing efficiency: 60% Mass: 6,000 kg Manufacturer: Nakamura-Obonto
Designed for long range research vessels, the Voyager fabricator sacrifices cargo space to fit a fabricator inside the cargo bay, with a series of cryo-rings providing excellent propellant reclamation. This combined Mineral Processing / Rapid Selective Laser Sintering Unit by Nakamura Dynamics and Obonto Micro Engineering can resupply vanadium-hardened iron ammunition, or disposable nanodrones that use a platinum mirror array in an iron frame. -In-Game Description
User Manual
Converts ore chunks into processed ore. Replenishes propellant. Requires ore to be in the processing chamber. Processes multiple ore chunks simultaneously. Power requirements and processing speed listed per chunk. Processed ore stored in separate containers, with capacity limited per mineral type. Produces kinetic ammunition from a 9:1 ratio of iron to vanadium. Produces nanodrone components from a 4:1 ratio of iron to platinum.
Tuning
The cargo bay also has the option to adjust the internal microseismic scanner's focus from -100 to 100 units in sets of 10. This adjusts the side and quality that the bay is scanned. The default focus of 0 covers the entire bay with a decent scanning resolution, a focus of 100 or -100 will cover the top or bottom (respectively) quarters of the bay with a very high resolution. Values inbetween will have the resolution skewed between the top and bottom of the bay.
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Focus of -100 | Focus of -50 | Focus of 0 | Focus of 50 | Focus of 100 |