Reaction Control System: Difference between revisions

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The Reaction Control System(RCS) is a set of 8 thrusters, 2 pointing in each direction.   
The Reaction Control System(RCS) is a set of manuevering thrusters located along the Reaction  Wheel of the ship, allowing the ship to perform fine maneuvers. RCS consumes propellant, heat and electricity.   
{{#invoke:Equipment|list|Reaction Control System|caption=RCS Thrusters|Name|Price|Thrust|Exhaust Velocity|Propellant Consumption|Power Consumption|Thermal Consumption|Operation Mode|Gimbal Angle|Gimbal Speed|Propellant|Mass}}


RCS allows your ship to perform fine maneuvers.
All thrusters take 4 hours to repair* and 1 hour to replace.


RCS consumes propellant, heat and electricity.
''<small>*The number of mechanics you have hired affects repair time. See [[:Category:Equipment]] for more details.</small>''


{| class="wikitable"
 
|+RCS Table
Optimal thruster selection largely depends upon one's personal playstyle. Stock thrusters are often cheap and reliable, but won't be performant. Higher thrust equipment typically comes with monetary, electrical, and heat costs, as well as being less reliable and cheap to repair. On the other hand, more efficient or reliable thrusters often sacrifice total thrust output.  
!Name
 
!Price(E$)
===Notes===
!Thrust(kN)
- Gimballed thrusters have an increased range of motion that oftentimes allows them to provide increased effective thrust.
!Exhaust Velocity(km/s)
 
!Prop Consumption (kg/s)
- Tuning can help improve the performance of RCS, especially in unwieldy ships - see [[Tuning guide]].
!Power Consumption (MW)
 
!Thermal Consumption (GW)
- Sufficiently powerful RCS can output more thrust than a relatively weak main drive
!Mass(kg)
 
!Flavor
- The RA-K69V can be overtuned to 200% of it's thrust instead of a 150% maximum like most thrusters. Note that wear increases substantially above.
|-
!NDSTR
!1250
!600
!7
!85.7
!1
!2.1
!20
!Pulsed Thrust
|-
!NDVTT
!2500
!500
!7
!71.4
!1
!1.8
!30
!Variable Thrust
|-
!RAK-K37
!3125
!200
!15
!13.3
!5
!1.5
!70
!Pulsed Thrust, Integrated 1GW Generator
|-
!MA150HO
!4375
!150
!30
!5
!40
!2.3
!80
!Variable Thrust, Integrated generators, renowned for reliability
|-
!RA-K44
!6250
!400
!15
!26.6
!15
!3
!75
!Pulsed Thrust, Excessive Wear
|-
!EI Ion
!8000
!120
!50
!2.4
!40
!3.0
!90
!Variable Thrust
|-
!ERS-NAGHET5020
!8500
!210
!27
!7.8
!50
!2.8
!130
!Variable Thrust, Gimballed(20d)
|-
|MA350HO
|10000
|350
|25
|14
|60
|4.4
|120
|Variable Thrust, Integrated generators, not as reliable
|-
|EI AGILE
|12000
|120
|40
|3
|60
|2.5
|120
|Variable Thrust, Gimballed(35d)
|-
|RA-K69V
|18600
|400
|12
|33.3
|25
|3.6
|150
|Gimballed(25d), frequent maintenance, unlocked by talking to a racer.
|-
|
|
|
|
|
|
|
|
|
|}
K37s start with RA-K37 thrusters, coming in at a usable 200kN thrust.  The RA-K44 thrusters are a good cheap upgrade, but 'excessive wear' matters and they break down a lot faster.  It might be better to 'downgrade' to one of the less efficient higher power systems (NDVTT or NDSTR).  It takes a lot of fuel rods to begin handling the upper range systems, but once you get there, the MA350HO is a great system so long as you don't need gimbles. You need gimbles if your thrusters are melting things you are trying to pick up with your manipulator arm.
[[Category:Equipment]]
[[Category:Equipment]]

Latest revision as of 21:36, 17 November 2024

The Reaction Control System(RCS) is a set of manuevering thrusters located along the Reaction Wheel of the ship, allowing the ship to perform fine maneuvers. RCS consumes propellant, heat and electricity.

RCS Thrusters
Name Price Thrust Exhaust Velocity Propellant Consumption Power Consumption Thermal Consumption Operation Mode Gimbal Angle Gimbal Speed Propellant Mass
NDSTR thruster 1,250 E$ 600 kN 7 km/s 85.7 kg/s 1 MW 2.1 GW Pulsed thrust Oxygen-Hydrogen plasma 20 kg
NDVTT thruster 2,500 E$ 500 kN 7 km/s 71.4 kg/s 1 MW 1.8 GW Variable thrust Oxygen-Hydrogen plasma 30 kg
RA-K37 thruster 3,125 E$ 200 kN 15 km/s 13.3 kg/s 5 MW 1.5 GW Pulsed thrust Oxygen-Hydrogen plasma 70 kg
MA150HO thruster 4,375 E$ 150 kN 30 km/s 5 kg/s 40 MW 2.3 GW Variable thrust Oxygen-Hydrogen plasma 80 kg
RA-K44 thruster 6,250 E$ 400 kN 15 km/s 26.6 kg/s 15 MW 1.5 GW Pulsed thrust Oxygen-Hydrogen plasma 75 kg
Elon Interstellar Ion Thruster 8,000 E$ 120 kN 50 km/s 2.4 kg/s 40 MW 3 GW Variable thrust Hydrogen plasma 90 kg
ERS-NAGHET 5020 8,500 E$ 210 kN 27 km/s 7.8 kg/s 50 MW 2.8 GW Variable thrust 20 deg 360 deg/s Oxygen-Hydrogen plasma 130 kg
MA350HO thruster 10,000 E$ 350 kN 25 km/s 14 kg/s 60 MW 4.4 GW Variable thrust Oxygen-Hydrogen plasma 120 kg
Elon Interstellar AGILE Thruster 12,000 E$ 120 kN 40 km/s 3 kg/s 60 MW 2.5 GW Variable thrust 35 deg 160 deg/s Hydrogen plasma 120 kg
RA-K69V thruster 18,600 E$ 400 kN 12 km/s 33.3 kg/s 25 MW 3.6 GW Pulsed thrust 25 deg 540 deg/s Oxygen-Hydrogen plasma 150 kg

All thrusters take 4 hours to repair* and 1 hour to replace.

*The number of mechanics you have hired affects repair time. See Category:Equipment for more details.


Optimal thruster selection largely depends upon one's personal playstyle. Stock thrusters are often cheap and reliable, but won't be performant. Higher thrust equipment typically comes with monetary, electrical, and heat costs, as well as being less reliable and cheap to repair. On the other hand, more efficient or reliable thrusters often sacrifice total thrust output.

Notes

- Gimballed thrusters have an increased range of motion that oftentimes allows them to provide increased effective thrust.

- Tuning can help improve the performance of RCS, especially in unwieldy ships - see Tuning guide.

- Sufficiently powerful RCS can output more thrust than a relatively weak main drive

- The RA-K69V can be overtuned to 200% of it's thrust instead of a 150% maximum like most thrusters. Note that wear increases substantially above.