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[[File:ATLAS Showcase.jpg|1000x1000px]]<blockquote>The design of [the Edge Runner] is meant to mimic generative AI design of industrial parts. It uses as few parts as possible while re-using internal propulsion and power generation elements as the main structure. [e.g.] exposed twin liquid drum reactors in the middle of the ship. -Koder's Description ([https://discord.com/channels/426287934870781952/598454634515791873/1274264099949383781 here])</blockquote> | |||
[[File:ATLAS. | |||
== Description == | == Description == | ||
Edge Runners (aka. ATLASes) can appear as a random event that occurs during a dive in the rings, or from a [[Contacts|contact]]. Players may either hail these vessels at range (with appropriate Astrogator crewmember), or wait until the vessel approaches and hails the player. Appearance-wise, these ships are triangular, containing a [[Quantum Computer|Quantum Computer (lootable)]], 2 [[Reactor Core|reactor cores]], and 2 [[Microwave Generator|Microwave emitters]]. Edge Runner ships are very [[EMP Resistance|EM hardened]], meaning microwaves have little to no effect on them. | [[File:ATLAS.png|thumb|The AI Edgerunner (ATLAS) in action]]Edge Runners (aka. ATLASes) can appear as a random event that occurs during a dive in the rings, or from a [[Contacts|contact]]. Players may either hail these vessels at range (with appropriate Astrogator crewmember), or wait until the vessel approaches and hails the player. Appearance-wise, these ships are triangular, containing a [[Quantum Computer|Quantum Computer (lootable)]], 2 [[Reactor Core|reactor cores]], and 2 [[Microwave Generator|Microwave emitters]]. Edge Runner ships are very [[EMP Resistance|EM hardened]], meaning microwaves have little to no effect on them. | ||
== Dialogue Options == | == Dialogue Options == | ||
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Destroying Edge Runners is NOT for the faint of heart. With their EM shielding, and low mass, these ships are quite nimble and will attempt to evade the player similarly to the racers: when the player begins gaining, the Edge Runner will attempt a quick attitude change (bearing/ heading) relying on it's low mass to allow quick maneuvering. With microwaves having little to no effect on them, mass drivers and plasma throwers are the best options for disabling/ destroying Edge Runners. Another option is always the old school: Slam it into various rocks OR Torch it with the main engines. | Destroying Edge Runners is NOT for the faint of heart. With their EM shielding, and low mass, these ships are quite nimble and will attempt to evade the player similarly to the racers: when the player begins gaining, the Edge Runner will attempt a quick attitude change (bearing/ heading) relying on it's low mass to allow quick maneuvering. With microwaves having little to no effect on them, mass drivers and plasma throwers are the best options for disabling/ destroying Edge Runners. Another option is always the old school: Slam it into various rocks OR Torch it with the main engines. | ||
Loot available from destroying Edge Runners is their Quantum Computer in place of a lifepod that you would expect from an ordinary ship, valued at 250,000 E$ back on [[Enceladus Prime]]. Once | Loot available from destroying Edge Runners is their Quantum Computer in place of a lifepod that you would expect from an ordinary ship, valued at 250,000 E$ back on [[Enceladus Prime]]. Once prised from the cold husk of the ship, there is nothing overtly special about this item. It will continue along the trajectory the Edge Runner was travelling, and can be grabbed by the player using various means (ie [[AR-1500 Manipulator]], [[Excavator]], or if it can fit, the [[Cargo Bay]]). | ||
== Behaviour == | == Behaviour == | ||
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'''<u>Interesting note</u>''': Edge Runners will cease attacking the player without the computer active [requires verification]. It seems as though Edge Runners can only detect the player if their on-board computers are powered and active. Players will remember, of course, that all functions are still available without the computer, except [[Autopilot|Auto-Pilot]] and [[Heads-Up Display|HUD]]. | '''<u>Interesting note</u>''': Edge Runners will cease attacking the player without the computer active [requires verification]. It seems as though Edge Runners can only detect the player if their on-board computers are powered and active. Players will remember, of course, that all functions are still available without the computer, except [[Autopilot|Auto-Pilot]] and [[Heads-Up Display|HUD]]. | ||
[[Category: Events]] |
Latest revision as of 00:21, 25 September 2024
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This is rescue ship Electric Citizen. The space beyond contains potentially significant unmarked spoilers. Proceed at your own risk.
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