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	<id>https://delta-v.kodera.pl/index.php?action=history&amp;feed=atom&amp;title=Storyteller</id>
	<title>Storyteller - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://delta-v.kodera.pl/index.php?action=history&amp;feed=atom&amp;title=Storyteller"/>
	<link rel="alternate" type="text/html" href="https://delta-v.kodera.pl/index.php?title=Storyteller&amp;action=history"/>
	<updated>2026-04-30T15:23:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=41241&amp;oldid=prev</id>
		<title>Hev: added note to clarify how balanced difficulty prevents hostile events</title>
		<link rel="alternate" type="text/html" href="https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=41241&amp;oldid=prev"/>
		<updated>2025-10-27T01:47:52Z</updated>

		<summary type="html">&lt;p&gt;added note to clarify how balanced difficulty prevents hostile events&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:47, 27 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Difficulty is one of the settings that the user has an option to change, with three different options to choose from.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Difficulty is one of the settings that the user has an option to change, with three different options to choose from.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Balanced is the default option. This is intended as the intentional way to experience ΔV, and it provides access to every single event in game. To provide a balanced experience, if your ship is not doing well in a dive, any event that would be initially hostile to you will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be suppressed &lt;/del&gt;to avoid being too unfair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Balanced is the default option. This is intended as the intentional way to experience ΔV, and it provides access to every single event in game. To provide a balanced experience, if your ship is not doing well in a dive, any event that would be initially hostile to you will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fail to pass the spawn check &lt;/ins&gt;to avoid being too unfair&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Doing well however does not mean that you&amp;#039;ll get more hostile encounters, it just means that the game won&amp;#039;t engage the pity system when one is selected to spawn&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Peaceful is an option to choose if you want to avoid any dangerous situation. All events that would be initially hostile will be suppressed at all times (you can still initiate combat by damaging a friendly ship). It&amp;#039;s good for someone who wants to experience ΔV without too much of a difficulty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Peaceful is an option to choose if you want to avoid any dangerous situation. All events that would be initially hostile will be suppressed at all times (you can still initiate combat by damaging a friendly ship). It&amp;#039;s good for someone who wants to experience ΔV without too much of a difficulty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff::1.12:old-41084:rev-41241 --&gt;
&lt;/table&gt;</summary>
		<author><name>Hev</name></author>
	</entry>
	<entry>
		<id>https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=41084&amp;oldid=prev</id>
		<title>Hev: increased ambiguity of elon&#039;s ride</title>
		<link rel="alternate" type="text/html" href="https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=41084&amp;oldid=prev"/>
		<updated>2025-02-26T06:27:56Z</updated>

		<summary type="html">&lt;p&gt;increased ambiguity of elon&amp;#039;s ride&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:27, 26 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Elon&amp;#039;s Ride ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Elon&amp;#039;s Ride ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;tesla that Elon Musk shot into space over 250 years ago has made it&amp;#039;s way into the rings, and as hard to spot as it is, can still be found.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;tesla that Elon Musk shot into space over 250 years ago has made it&amp;#039;s way into the rings, and as hard to spot as it is, can still be found.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== MAD-CERF Search and Rescue Ships ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== MAD-CERF Search and Rescue Ships ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff::1.12:old-40279:rev-41084 --&gt;
&lt;/table&gt;</summary>
		<author><name>Hev</name></author>
	</entry>
	<entry>
		<id>https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=40279&amp;oldid=prev</id>
		<title>Hev: added spoiler marker</title>
		<link rel="alternate" type="text/html" href="https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=40279&amp;oldid=prev"/>
		<updated>2024-11-09T10:06:38Z</updated>

		<summary type="html">&lt;p&gt;added spoiler marker&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:06, 9 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Events ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Events ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This will be a quick summary of events that you can come across. This is an abridged version, and a fuller list can be found on the events page. It is spoilered for the sake of exploration of the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This will be a quick summary of events that you can come across. This is an abridged version, and a fuller list can be found on the events page. It is spoilered for the sake of exploration of the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{SubSpoiler}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Moonlets ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Moonlets ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Moonlet|Moonlets]] are abnormally large and very dense clusters of minerals in the rings. However impervious to the tools you have available, some may have openings.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Moonlet|Moonlets]] are abnormally large and very dense clusters of minerals in the rings. However impervious to the tools you have available, some may have openings.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff::1.12:old-40278:rev-40279 --&gt;
&lt;/table&gt;</summary>
		<author><name>Hev</name></author>
	</entry>
	<entry>
		<id>https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=40278&amp;oldid=prev</id>
		<title>Hev: created page to quickly describe the storyteller and it&#039;s mechanic</title>
		<link rel="alternate" type="text/html" href="https://delta-v.kodera.pl/index.php?title=Storyteller&amp;diff=40278&amp;oldid=prev"/>
		<updated>2024-11-09T10:06:02Z</updated>

		<summary type="html">&lt;p&gt;created page to quickly describe the storyteller and it&amp;#039;s mechanic&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The storyteller is the name given for the system that spawns random events around the player. Currently there are 77 events that can spawn, although many are variations of the same thing (i.e. a unique station&amp;#039;s identifier), and 2 events dedicated to the spawning of your B8 Claim Beacons for when you return to them. A generalized list of these events will be provided on this page.&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
Difficulty is one of the settings that the user has an option to change, with three different options to choose from.&lt;br /&gt;
&lt;br /&gt;
Balanced is the default option. This is intended as the intentional way to experience ΔV, and it provides access to every single event in game. To provide a balanced experience, if your ship is not doing well in a dive, any event that would be initially hostile to you will be suppressed to avoid being too unfair.&lt;br /&gt;
&lt;br /&gt;
Peaceful is an option to choose if you want to avoid any dangerous situation. All events that would be initially hostile will be suppressed at all times (you can still initiate combat by damaging a friendly ship). It&amp;#039;s good for someone who wants to experience ΔV without too much of a difficulty.&lt;br /&gt;
&lt;br /&gt;
Challenging provides a very similar experience to balanced, it&amp;#039;s only difference is that hostile events won&amp;#039;t be suppressed given your ship experiences damage of any scale.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
This will be a quick summary of events that you can come across. This is an abridged version, and a fuller list can be found on the events page. It is spoilered for the sake of exploration of the player.&lt;br /&gt;
&lt;br /&gt;
==== Moonlets ====&lt;br /&gt;
[[Moonlet|Moonlets]] are abnormally large and very dense clusters of minerals in the rings. However impervious to the tools you have available, some may have openings.&lt;br /&gt;
&lt;br /&gt;
==== Crew Banter ====&lt;br /&gt;
Occasionally, your crew will make comment on something they saw or heard somewhere, or on a ship instrument, and provide a location when appropriate.&lt;br /&gt;
&lt;br /&gt;
==== Obonto Habitats ====&lt;br /&gt;
[[Obonto Habitat|Obonto Habitats]] are small disc-like stations that hold residents within the ring. Due to risky supply routes to them, they do request processed minerals in return for a considerably greater return for the mass. Station one however, has been destroyed by something.&lt;br /&gt;
&lt;br /&gt;
==== Phage-Class Station ====&lt;br /&gt;
[[Phage-class Station|Phages]] are small station attached to a moonlet that processes the minerals from it. You are able to purchase propellant off of it for in-ring refuelling. Sometimes you might come across one that has finished it&amp;#039;s mining operation and is en-route to Enceladus Prime to unload.&lt;br /&gt;
&lt;br /&gt;
==== Space Bar ====&lt;br /&gt;
Everyone needs a place to relax, even those who are chronically ring-bound. The [[Space Bar|space bar]] provides a way to unwind after a particularly bad dive.&lt;br /&gt;
&lt;br /&gt;
==== Civilian Miner ====&lt;br /&gt;
You will spot miners in the rings, and occasionally around their own claim beacon. Most fly in [[K37|K37s]], but some do it in [[Eagle Prospector|Eagles]], [[Cothon-212|Cothons]], and occasionally an [[Model E|EIME]] too.&lt;br /&gt;
&lt;br /&gt;
==== Racer ====&lt;br /&gt;
Not every civilian in the rings are for work, some build custom ships to perform races around the rocks. [[Racer|Racers]] also allow you to participate in these for a drop in the prize bucket.&lt;br /&gt;
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==== Pirates ====&lt;br /&gt;
You will occasionally see [[Pirate (Disambiguation)|pirate]] vessels, and more as you get deeper into the rings. Permanently ringbound, the Ganymedeans resort to piracy to make do, and that can include your ship too.&lt;br /&gt;
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==== Vilcy ====&lt;br /&gt;
[[Vilcy]] is an association of bounty hunters who work as the ring&amp;#039;s police force. You will occasionally see them in packs, or in combat with pirates.&lt;br /&gt;
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==== Big Bad Wolf ====&lt;br /&gt;
The [[Big Bad Wolf]] is a decommissioned Tsukuyomi-class frigate, and acts as the Vilcy&amp;#039;s headquarters. You are able to get a bounty hunting license through them, and exchange pirate personnel for a reward through them.&lt;br /&gt;
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==== Ganymedean Anarchy Station ====&lt;br /&gt;
The [[Ganymedean Anarchy Station]] is a moonlet that has had a station carved into one of it&amp;#039;s sides. With a good rep with them, you are able to trade consumables (mass driver ammo and nanodrones), and with a very good rep, you can purchase Rogue THICC drop points.&lt;br /&gt;
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==== Rogue THICC ====&lt;br /&gt;
A [[rogue THICC]] is a standard cargo container that has been reprogrammed and filled with a random assortment of minerals by the pirates, and can be found randomly or purchased from a pirate. They will flee quickly so might be challenging to grab.&lt;br /&gt;
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==== Rogue NT Companion ====&lt;br /&gt;
You will occasionally see a handful of [[Rogue NT Companion|Rogue NT Companions]] around the rings, either in small packs or in massive swarms depending on how social they are.&lt;br /&gt;
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==== Minefields ====&lt;br /&gt;
The Ganymedeans do occasionally tamper drones and set them up as [[Minefield|mines]] to have their reactor go critical near civilians. Some even proposed a more annoying and less destructive method of placing a microwave generator on the top of them too.&lt;br /&gt;
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==== Derelict Ship ====&lt;br /&gt;
A disabled ship ([[derelict]]) can be found occasionally. You can have either a crewmember attempt to start it up, or bring it home with a manipulator arm.&lt;br /&gt;
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==== Lifepod ====&lt;br /&gt;
[[Lifepod|Lifepods]] can occasionally be found in the rings, with a failing hail signature similar to that of a derelict. Morse code can be heard when nearby a lifepod, signalling an SOS.&lt;br /&gt;
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==== Dead Bodies ====&lt;br /&gt;
The remains of a ship&amp;#039;s crew may be found occasionally in the rings in a group of [[Floating Bodies|dead bodies]], associated with an equally creepy soundtrack alongside them.&lt;br /&gt;
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==== Xaser Burn ====&lt;br /&gt;
There are other ships that astrogate deep into the rings, and sometimes their burn path crosses right by your area. A message from [[Enceladus Prime]] alongside a reddening of the screen shows a warning for this.&lt;br /&gt;
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==== Loot ====&lt;br /&gt;
Some ore chunks can be found outside of ringroid form, stationary to the rings right for your collection&lt;br /&gt;
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==== Ringstorm ====&lt;br /&gt;
Some areas of the rings hold a charge that varies greatly from the surrounding area. Such charge is shown through arcing that can be seen, and destroys rocks in the process too. A similar effect is produced by synchotrons.&lt;br /&gt;
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==== Aiming Asteroids ====&lt;br /&gt;
Some ringroids can be dislodged by gravitational distortions or other means. You will occasionally see the effects of these through a ringroid that is moving decently fast contrary to how others are moving, or a shower of smaller ringroids from similar events.&lt;br /&gt;
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==== ATLAS Edgerunner ====&lt;br /&gt;
ATLAS runs [[Edge Runner|edgerunner]] ships to ensure that no illegal AIs are running in the rings, and will check up on you from time to time.&lt;br /&gt;
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==== Hybrids ====&lt;br /&gt;
A [[Hybrids|Hybrid]] is an unmanned ship that seems almost curious, and hostile, towards you. It&amp;#039;s powered by a singularity, which can be dropped and collected when destroyed. Singularities exert weird properties, and can occasionally be found in the rings without a hybrid body.&lt;br /&gt;
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==== Elon&amp;#039;s Ride ====&lt;br /&gt;
The tesla that Elon Musk shot into space over 250 years ago has made it&amp;#039;s way into the rings, and as hard to spot as it is, can still be found.&lt;br /&gt;
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==== MAD-CERF Search and Rescue Ships ====&lt;br /&gt;
Not everyone gets so lucky, so a series of [[MAD-CERF]] ships run as rescuers for those stuck in derelict ships or lifepods, or reclaiming any abandoned ship.&lt;br /&gt;
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==== Carbon Anomaly ====&lt;br /&gt;
The [[Carbon Anomaly|carbon anomaly]] is a weird skull-like object that exists in the ring. It&amp;#039;s weird formation may suggest some further weird happenings in the rings outside of piracy.&lt;br /&gt;
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==== Helloroid ====&lt;br /&gt;
During the Halloween season, some ringas make a habit of carving out a pumpkin shape from the occasional ringroid, named [[Helloroid|Helloroids]] by ringas.&lt;br /&gt;
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==== Thrusteroid ====&lt;br /&gt;
You will always see some weird and wonderful mechanical feats in the rings, and a moonlet with several torches strapped on is no exception, and appropriately dubbed a &amp;quot;[[thrusteroid]]&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Hev</name></author>
	</entry>
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